I've created a copy sop to simulate some falling geometry but when I run the sim, all the items in the copy behave as one rigid body. I want the copied toruses to behave independently of the parent grid that they are copied to. How do I do that?
Hi cgbeige Are you using a RBD Object? Because with the RBD Fractured Object you can get what your looking for… Here is a Hip file.. let me know if it helps…