FLIP: stick control field

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Hi

I'm tying to created a spatially varying stick field using flips built in control field, I'm however not to sure on how to source the field. I take it the stick is a float attribute? what SOP to DOP bindings do I need to setup? and is this plugged into the sourcing input of the flip solver?

I'm using the latest production build.

thx
Jason
HOD fx and lighting @ blackginger
https://vimeo.com/jasonslabber [vimeo.com]
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Hi Jason,

Look at the example file, hope that helps!!!
Edited by - Oct. 13, 2015 20:27:11

Attachments:
flip_stickyfield.hip (610.6 KB)

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ahh great, thanks for this.

would be nice if the docs where a little more clear on where you need to add the field!!

thx again
Jason
HOD fx and lighting @ blackginger
https://vimeo.com/jasonslabber [vimeo.com]
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