hello every one.
I want to detect which particle just collide in FLIP sim.
in POP, I just need to create a hitID by collision pop and a attribut node to reset this hitID value to 0.
so that when particle hit it will bake a 1 value and in next frame will return to 0.
but how to create a hitID for FLIP? I already check FLIP solver parameter but there seen has not something like hitID.
could someone give me a help, please. other method is welcome, of course.
thank you!