Hi h-community
I am trying to import to Houdini some geo from Maya either by Alembic or FBX, but either way I import it the pivots of every object is reset to the world origin.
I tried re-importing the exported data to Maya to check if it was being exported correctly and bot abc and fbx have the pivots correctly if open in Maya but not in Hou.
Is this a known issue or am I missing something ?
Imported geo pivots not coming
1407 0 1- robonilla
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