Using ABC in dops

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Hello,

I am having some issues with using an alembic file with a dop net. I have it currently set to load houdini geo however I am still unable to use it as collision geo in my dop net for a pyro sim as it is not bringing the animation into dops (it is a moving cannon on a ship). I can see the animation in the view port but in dops It holds the animation on the first frame.

So far I have tried to do an object merge into another geo node but that did not seem to help. How can I get animated alembic geo into dops?

Thanks!
James
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Well I figured it out. Did not see the check boxes on the collision obj node in dops. Nethermind!
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Read my explanations on this Topic and download my last project on it ,Maybe it can help you :wink:

http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=142400#142400 [sidefx.com]
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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Here a very simple project about using Alembic in the DOP ! :?

Attachments:
JK_Alembic.zip (179.7 KB)

https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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Hey,

Houdini noob question here….

I have an animation using vellum inside a dopnet. It consists of a shoe colliding with some balls. I can export it as a .abc file fine but I want the shoe and balls to come in as separate geo.

Any ideas?

Thanks
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