Hey
I' am trying to rebuilding a job I did 2 years ago, which was heavy on the particles, rbd and fluids. It was done all in Softimage.
http://www.sekow.com/catrice_color [sekow.com]
Seems to be the best candidate to rebuild it all in Houdini.
As every effect had something not trivial to it, I had to use a lot of ICE trickery, which I want to adopt in Houdini.
Starting with the dust explosions. In ICE I've grouped a big load of particles into separate clusters, gave them the same velocity. after a designated timeframe the clusters started to fall apart leaving this beautiful trails behind them.
Achieved through some array fumbling and filtering… well in general.