jerry7
March 22, 2014 10:44:48
Hi,
I want a unwrap uv for sticky ,and second uv for rendering.
In SI you can create multiple uv projections for same object. How to do this in houdini?
Thanks!
sanostol
March 22, 2014 11:22:22
add a layersop before adding a texure sop, there You can specify a layer. for example setting it to layer 2 all uvs get a 2, and so You can grab it in shading context and sticky by accessing uv2