fbx export cam to houdini

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Hi,
I just doing lava with houdini but my team use max. so I have export camera from max to houdini.
I try fbx, but if the camera has animation,it's translate will not correctly. free camera and target both not. in fbx setting I check the“Bake Animation” and “Resample All”, so I'm sure the keys is every frame. if I use max to load this fbx scene, it will correctly…

could someone give me a idea, please.
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Maybe that's because camera resolution !?
If every things are correct ,so please upload an example file :?
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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thank you Joker. I check again and notice a stupid mistake, frame rate isn't correctly…XD'''
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