I'm noticing a project I have takes a long time to save (about 30sec). The project file is about 80MB.
Is this normal or are there things that I need to manage to keep projects from bloating too much?
Michael
long save times
3441 2 1- Steadicam
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- edward
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- jason_iversen
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Besides that seeming like a huge scene, but something totally possible with large numbers of objects using large numbers of Mantra Surface shaders, you could experiment with HOUDINI_BUFFERED_SAVE to see if that helps you.
Btw, check out %> hconfig - H
Btw, check out %> hconfig - H
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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