hello
I have to create a lava flow, and want to use texture to add some detail to FLIP. I tried give particle a rest position as a coordinate before sim. but the way seen not good, the rendering result is terrible…
maybe there is a way can give FLIP a correct texture coordinate?
thanks!
can FLIP has texture?
4723 5 1- igou
- Member
- 102 posts
- Joined: March 2013
- Offline
- eetu
- Member
- 606 posts
- Joined: May 2007
- Offline
- igou
- Member
- 102 posts
- Joined: March 2013
- Offline
- Solitude
- Member
- 373 posts
- Joined: March 2009
- Offline
I also set up a very similar thing using rest fields for flip. Check this
video: https://vimeo.com/89077210 [vimeo.com]
and link to my site:
http://fx-td.com/?p=329 [fx-td.com] <has the file for the flip stuff.
video: https://vimeo.com/89077210 [vimeo.com]
and link to my site:
http://fx-td.com/?p=329 [fx-td.com] <has the file for the flip stuff.
Ian Farnsworth
- circusmonkey
- Member
- 2624 posts
- Joined: Aug. 2006
- Offline
- igou
- Member
- 102 posts
- Joined: March 2013
- Offline
-
- Quick Links