Hi,
i have a weird issue and i am not sure maybe my setup is wrong.
If i just fracture a sphere and let it fall on the ground my constraint network is reacting like i would expect it.
If i smash another object against an rbd fractured object then my constraint network will disappear at the impact area but in the next frame it comes back an my flying piece are still connected to the object.
What could be wrong?
I am using the latest houdini apprentice 14.0.282
It looks like that it just happens when iam using packed geometry. Is there something i have to take care of?
adjacent pieces coming back after impact.
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- Ben Watts
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- cwhite
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It sounds like you might be hitting the same issue as https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=37732. [sidefx.com] If resetting that parameter's expression to the default doesn't fix your issue, then I'd suggest posting a file and/or sending it to support.
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