I am currently learning rendering in Houdini. I just tried to render a depth layer for compositing. I created a “rman depthcue” in Shop and assigned that shop into a grid's “shader” sop's secondary Shaders' volume shader. but the shader sop turned yellow. It says the node was the wrong type of this operation. Can anyone show me how to apply “depthcue” or volume shader shop into a scene?
thank you for your attention!
depth layer question
3129 2 0- brucelay
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- lucap
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- brucelay
- Member
- 313 posts
- Joined: July 2005
- Offline
thanks! The fog (volume) shader works perfectly after I assigned it on an atmosphere object!
But I still canot get the “depthcue” volume shader worked. I tried to apply it on the atmosphere cube and grid but it still did not work!
What is the step for applying depthcue volume shader? I used the same method but it only worked for the “fog” (not the “depthcue”)
But I still canot get the “depthcue” volume shader worked. I tried to apply it on the atmosphere cube and grid but it still did not work!
What is the step for applying depthcue volume shader? I used the same method but it only worked for the “fog” (not the “depthcue”)
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