Wind profile
5452 5 4- phtj
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Hi all,
We are trying to create a wind tunnel simulation (using the smoke solver) around a building. For this, the wind speed needs to lower at the bottom and higher at the top of the building.
Here is an image that shows the wind speed profile:
http://www.wbdg.org/images/airbarriers_3.gif [wbdg.org]
In the ‘Smoke Object’ node, we can set a constant wind speed in “Wind Tunnel Direction”. Is there a way we can vary the wind speed with height?
Thanks
Patrick
We are trying to create a wind tunnel simulation (using the smoke solver) around a building. For this, the wind speed needs to lower at the bottom and higher at the top of the building.
Here is an image that shows the wind speed profile:
http://www.wbdg.org/images/airbarriers_3.gif [wbdg.org]
In the ‘Smoke Object’ node, we can set a constant wind speed in “Wind Tunnel Direction”. Is there a way we can vary the wind speed with height?
Thanks
Patrick
Patrick
- PradeepBarua
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https://vimeo.com/44129053 [vimeo.com]
Check around 17:00 min where Scott explain how to create custom wind field.
Check around 17:00 min where Scott explain how to create custom wind field.
- phtj
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Thanks Pradeep for the tip on the video. I created a test model - the file is attached.
It kind of works at the start - .e. the wind velocity at the start of the animation is slow at the bottom and fast at the top. But it does not stay that way - strange things start happening. Basically, the velocity of the wind at the top where there are no obstructions should stay more or less constant - which is not the case.
Any suggestions on how to fix this? I get the feeling the problem may be to do with the inflow and outflow of the wind at the boundary.
It kind of works at the start - .e. the wind velocity at the start of the animation is slow at the bottom and fast at the top. But it does not stay that way - strange things start happening. Basically, the velocity of the wind at the top where there are no obstructions should stay more or less constant - which is not the case.
Any suggestions on how to fix this? I get the feeling the problem may be to do with the inflow and outflow of the wind at the boundary.
Patrick
- phtj
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- vigneshkaushik
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Does changing the border type from constant to repeat help? I have attached screenshot of both scenarios. In border type=repeat, the volume seems to wrap returning values from opposite side of the volume. I am not entirely sure if that is the same as a constant initial wind profile. Can someone clarify pls?
Cheers
ViSiKa
ViSiKa
- old_school
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Here's my shot at it.
- velocity source using a user-placed box and ramp to define wind force in Y.
- Smoke container with velocity only. No smoke (not needed). Visualize vel field.
- building collider and ground plane collider
- volume closed boundaries open in +Z only
- Add vortex confinement to velocity.
Pretty cool.
- velocity source using a user-placed box and ramp to define wind force in Y.
- Smoke container with velocity only. No smoke (not needed). Visualize vel field.
- building collider and ground plane collider
- volume closed boundaries open in +Z only
- Add vortex confinement to velocity.
Pretty cool.
There's at least one school like the old school!
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