IS Houdini fx ready for OSX El Capitan
7234 17 1- Arkahtek Musicfilm
- Member
- 69 posts
- Joined: July 2014
- Offline
- anon_user_37409885
- Member
- 4189 posts
- Joined: June 2012
- Offline
Let us know if it works Best bet is to partition a drive and install El Cap there to test.
Good review of El Cap here:
http://arstechnica.com/apple/2015/09/os-x-10-11-el-capitan-the-ars-technica-review/ [arstechnica.com]
Seems to have some security features that may affect apps?
Good review of El Cap here:
http://arstechnica.com/apple/2015/09/os-x-10-11-el-capitan-the-ars-technica-review/ [arstechnica.com]
Seems to have some security features that may affect apps?
- Cyzor
- Member
- 181 posts
- Joined: Feb. 2013
- Offline
Sounds like OpenGL hasn't changed much in this release, so maybe application stability will be about the same.
http://arstechnica.com/apple/2015/09/os-x-10-11-el-capitan-the-ars-technica-review/7/#h2 [arstechnica.com]
Metal is great and all, but Apple’s focus on its new graphics API appears to be coming at the expense of OpenGL. According to the OpenGL Extensions Viewer, El Capitan supports the same OpenGL level that Yosemite and Mavericks did: full support for OpenGL 4.1, with a couple of 4.2 extensions thrown in.
http://arstechnica.com/apple/2015/09/os-x-10-11-el-capitan-the-ars-technica-review/7/#h2 [arstechnica.com]
- anon_user_37409885
- Member
- 4189 posts
- Joined: June 2012
- Offline
Hard to say about stability, no new features can still mean bug fixes. So worth testing, though, Twod did just write on Odforce that a nasty AMD (M295X driver) bug has been patched not in this release of El Cap but in the 10.11.2 update to come!
http://forums.odforce.net/topic/23870-crash-on-4-view-command-b/ [forums.odforce.net]
http://forums.odforce.net/topic/23870-crash-on-4-view-command-b/ [forums.odforce.net]
- Arkahtek Musicfilm
- Member
- 69 posts
- Joined: July 2014
- Offline
- malexander
- Staff
- 5156 posts
- Joined: July 2005
- Online
Chronon
Sounds like OpenGL hasn't changed much in this release, so maybe application stability will be about the same.
Read the same article myself yesterday. While they aren't adding any new features, they do seem to be doing maintenance on the drivers.
With Metal arriving on the desktop, I'm sceptical if OpenGL on Mac will ever go beyond GL4.1. Sad, because the GL4.1 spec was released over 5 years ago, and there are some really useful features in GL4.2+ for efficient rendering and effects.
- Arkahtek Musicfilm
- Member
- 69 posts
- Joined: July 2014
- Offline
- malexander
- Staff
- 5156 posts
- Joined: July 2005
- Online
- anon_user_37409885
- Member
- 4189 posts
- Joined: June 2012
- Offline
- Arkahtek Musicfilm
- Member
- 69 posts
- Joined: July 2014
- Offline
- AbidDin
- Member
- 20 posts
- Joined: May 2011
- Offline
I know that intel graphics are not supported by Houdini on osx(my macbook pro has intel iris). Houdini 14 used to hang and crash on me as soon as I added a plane. That was a few months ago. After upgrading, I installed build 14.0.444. Well, its not crashing, nor is it hanging but the viewport is sloooow–and I mean slow for just moving a plane. Maybe it will improve with Houdini 15 or the next OSX version. Until then, bootcamp seems to be the best option.
- kwiknip
- Member
- 32 posts
- Joined: Nov. 2014
- Offline
Try disabling “Beam Sync” in OS X if your OGL feels sluggish.
It'll yield a little faster frame rate that can be tested with OpenGL Extensions Viewer app.
Beam Sync can be disabled with a free PrefPane called “Secrets” or an old school developer app called “Quartz Debug.app” (it has to be forced quit in order for the setting to stick across reboots). :idea:
They're maybe other apps that can perform the same task but this is what I've discovered thus far. Possible sidefx to disabling BeamSync is certain video streaming codecs may play out of sync with their audio track. I've experienced this happening occasionally with YouTube playback of Apple Keynote but when that occur I simply watch the stream directly on their site & it play back just fine.
It'll yield a little faster frame rate that can be tested with OpenGL Extensions Viewer app.
Beam Sync can be disabled with a free PrefPane called “Secrets” or an old school developer app called “Quartz Debug.app” (it has to be forced quit in order for the setting to stick across reboots). :idea:
They're maybe other apps that can perform the same task but this is what I've discovered thus far. Possible sidefx to disabling BeamSync is certain video streaming codecs may play out of sync with their audio track. I've experienced this happening occasionally with YouTube playback of Apple Keynote but when that occur I simply watch the stream directly on their site & it play back just fine.
Houdini Indie 15.5.547
NVidia GeForce GT 650M-1GB-GDDR5 OGL 4.1_OCL 1.2
MacBook Pro Retina 15.4"_OSX 10.11.6_Intel Quad i7 @ 2.3GHz x8(Auto-Overclock 3.3GHz Turbo Boost)_16GB-1600MHz DDR3L_256GB-SSD
Magic Mouse2
NVidia GeForce GT 650M-1GB-GDDR5 OGL 4.1_OCL 1.2
MacBook Pro Retina 15.4"_OSX 10.11.6_Intel Quad i7 @ 2.3GHz x8(Auto-Overclock 3.3GHz Turbo Boost)_16GB-1600MHz DDR3L_256GB-SSD
Magic Mouse2
- cgbeige
- Member
- 99 posts
- Joined: March 2009
- Offline
- Arkahtek Musicfilm
- Member
- 69 posts
- Joined: July 2014
- Offline
- Arkahtek Musicfilm
- Member
- 69 posts
- Joined: July 2014
- Offline
- Arkahtek Musicfilm
- Member
- 69 posts
- Joined: July 2014
- Offline
- RamaKrishna
- Member
- 35 posts
- Joined: Oct. 2008
- Offline
- anon_user_37409885
- Member
- 4189 posts
- Joined: June 2012
- Offline
-
- Quick Links