Extrude not matching Curve
4858 10 0- OneBigTree
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- Enivob
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There are a couple of ways to achieve your goal. You could just use a polywire but you need to convert your curve from Nurbs to Polygon. You could also just copy a grid, or any other shape, along the points of the nurbs curve and skin the results. The polyframe helps with orientation along the curve.
I recommend this tutorial, there are a ton of useful modeling techniques.
https://vimeo.com/112114913 [vimeo.com]
I recommend this tutorial, there are a ton of useful modeling techniques.
https://vimeo.com/112114913 [vimeo.com]
Using Houdini Indie 20.0
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Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- OneBigTree
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- anon_user_89151269
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I suggest submitting a RFE. Make it very high priority and I'm sure the devs will look into it. Development rarely goes without hiccups and I'm guessing that too few people doing lots of modeling tested these tools in the alpha stage.
BTW, I for one not sure if there's actually a problem regarding the shape (only the size)
In your example, the first CVs of the curve doesn't make the curve perpendicular on the polygon being extruded, but the extrusion will be created from the curve as if it were perpendicular on that first poly. In Softimage there's an option for the curve extrusion to make the extrusion as if the curve were perpendicular or not.
I can't explain the smaller size though.
BTW, I for one not sure if there's actually a problem regarding the shape (only the size)
In your example, the first CVs of the curve doesn't make the curve perpendicular on the polygon being extruded, but the extrusion will be created from the curve as if it were perpendicular on that first poly. In Softimage there's an option for the curve extrusion to make the extrusion as if the curve were perpendicular or not.
I can't explain the smaller size though.
- pezetko
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- tamte
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pezetko
Be sure that start point of your curve is aligned with your primitive.
Just set extrude distance to 1, enable Transform Extrude Front and snap it to the end point of your curve. You can also add a just bit of front and end blend if you need it.
that's certainly the least intuitive workflow
snapping the front end and manually match the tangent seems not very procedural
what if the curve is animated?
Tomas Slancik
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Method Studios, NY
FX Supervisor
Method Studios, NY
- pezetko
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tamte
that's certainly the least intuitive workflow
snapping the front end and manually match the tangent seems not very procedural
what if the curve is animated?
I had to agree, Spine Curve option and adjusting its settings to get exact extrusion along curve is very nonintuitive at all. It had to slip in beta-test probably.
In attached file are my issues with it so far.
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- OneBigTree
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