Is there a way in Houdini o align the viewport to an object X, Y or Z? like in XSI?
The construction plane seems like it could be it, but didn't find an option that did it.
Am I missing something?
Thank you.
Align Viewport to Object's axes?
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MartybNz
Yes - it's a bit hidden- you set to ‘Hide Other Object’, view tool then Y key, or top right blue ball menu. See gif/.hip file.
Many thanks. For anyone reading, you have to be inside the object for it to work.
And because of this I would consider this more like a Transforms toggle. Where you see the object in Local Space and not world due to ignoring the Transforms.
What is being asked is more like posing a camera according to an object's axis. I would even like to do it according an object's polygon, which you can't in XSI, unless you align a null first to a polygon and then the camera to the null.
Cheers
PS: One little detail I noticed your scene opened in here with the same BG you have in your image. But if make “New” or open a scene of mine it changed to teal color I set. Opening your scene back it sets he BG to black again. So even though I've set that color in a config file the BG color is saved with the scene? Just minor detail. But was curious.
Edited by - Oct. 23, 2015 09:23:54
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