Active pieces in RBD Network

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Hello

If I use VORONOI fracture and I make packed geometry is there a way to make some pieces active in RBD Network and others to be inactive.
To be more specific I want a few pieces to stay in place when I run the simulation.

If there is a solution for my problem I would very much apreciate your help.

Thank you
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You can set the ‘active’ point attribute to 0 for those pieces.
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Yes. But how do I set the “active” individually for those pieces? My fractured object is one geometry.
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Staff
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The ‘ActivateObjects’ example file demonstrates how to set this up.
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Thank you. Exactly what I needed
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