Meshing FLIP with airfield
1606 0 1- NFX
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I have been playing around with airfields and looking into ways to mesh the resulting water sim and was wondering if anyone on the forum has found a solution to this? I've had a couple ideas such as creating two separate surface volumes or perhaps having two completely separate FLIP sims interact with each other but so far haven't been able to get either approach to work. Anyone want to share some ideas?
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