tamtevinyvinceAttribute Blur has always been OpenCL, dive inside if you are interested in code itself
Did you say Attribut blur and point relax in OpenCL???
True i realized this quickly after actually. And it's easy not to forget as Houdini often crashes ,Open CL error when you try to smooth too many points... I wish all OpenCL hard coded node would switch to CPU mode if GPU ram is close to limit...
Now im running a 24gig RTX 3090, and i don't always understand why Houdini is reaching the GPU ram limit with my request, which are not totally unreasonable i believe... Am alone feeling this little frustration?