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AndyW


I'm looking to build a pyro sim something like the image above. I've been experimenting with velocity fields from particles which gets me close, but I'd be curious if anyone has experience with this might have some good tips, thanks!
stevegh
Check out this which has a breakdown:

https://vimeo.com/166013642 [vimeo.com]

And another good example here but no breakdown:

https://vimeo.com/147263936 [vimeo.com]
animatrix_
No breakdown but TD posts here.

AndyW
Thanks for the links guys!
ajayj937
Hii everyone i am trying to achieve this kind of effect in flip but not getting the right method can anyone help me out
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