Collide Particles with Bullet
- 72 posts
- Joined: March 2014
Is there any way for colliding particles with Bullet objects instead of RBD objects ?
- 34 posts
- Joined: March 2012
Yes this is working.
In your dopnet you have your bullet in one chain , popnet in another , just merge that in end.
But i think it is not working good, there is particles going through geometry allot.