Hello, I'm trying to paint capture on my model following this tutorial http://www.sidefx.com/docs/houdini/character/biped [sidefx.com]
But I don't know how exactly am I supposed to see which bone I am painting for..
Like for example in Blender if you're weight painting only the weight of the bone you are painting shows up.
Is there a way to do that in Houdini?
I am wondering if I should rig in Blender or Houdini but I kind of want to do it in Houdini also seeing on the forums that Houdini's rigging system is really good.
paint capture :how to show the specific parts you are painting
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