Flip Fluids - Cup Pre-filled with fluid - no velocity.

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Can anyone suggest how to get the initial state of fluid in a cup with no motion? For example, a cup filled with coffee with no movement of the liquid.

I tried creating a collision object converted to a VDB and then cutting out the cup from the VDB by intersecting another VDB… this creates a perfect cup and fluid that fit perfectly. However, when I start the simulation there is still movement of the fluid. I've tried increasing the resolution and particle separation but nothing seems to do the trick.

Any suggestions other than basically waiting for the simulation to calm the fluid to the point that there is no movement and using that as an initial state?

I would love to know if there is a simple solution that I have not considered.

Thanks in advance.
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I would be interested in a solution to this as well
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