How: Scoping only animated channels?

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Hello,
So, I´m animating a camera which appears to have Scale, Pivot and Uniform Scale set to Autoscope. However, I have only keyframed Translate and Rotate. Everytime I scope the camera though, I get the Autoscoped stuff.
How do I set it to only scope Animated chanels, like if I RMB and select the Scope Dialog? Obviously, I can´t use the Scope Dialog all the time, that would be far too slow. I know I can turn off Autoscope for each channel, but once I get into 100´s of Objects, that´s going to be prohibitively slow as well.
Am I missing a preference somewhere? I checked the docs, which told me about the Autoscope stuff (yay, the docs are useful again!) but I couldn´t find anything other than that…

Cheers,

Peter B
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There is no way I know of to do what you want with autoscoping. The only way I know of to scope just the parameters with channels is to bring up the Scope Channels Dialog… and press Scope.
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