Correct me if I'm wrong, if I want to get the split location from PolySplit in VOP's don't I need to retrieve the split parameter from the PolySplit ?
I'm getting the PolySplit from the first input of a VOP attribute feeding that into getAttribute (VOP) setting the attribute as a string and the class as, detail; but how can I set the split locations on specific primitives, as PolySplit does when used in it's basic form ? I assume I must add another PolySplit after the VOP attribute although how do I get the split locations to be placed in the precise area to which I want ?
Setting split location with VOP attribute ?
1597 3 1- _Christopher_
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- bonsak
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- _Christopher_
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