Color Ramp in Houdini 16
9430 5 1- ALMINA
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- Doudini
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for a curve.
resample with curveu attribute. then just use color sop with ramp from attribute: curveu.
for 3d object you can use a color sop and do bounding box color and then in a vopsop take one of float value of the Cd with a vector to float and remap it with another ramp.
for radial ramp you will need to calculate a distance from a start point to your geo points and normalize it between 0-1. you can do that with a fit01 and take the min and max distance as range inputs.
resample with curveu attribute. then just use color sop with ramp from attribute: curveu.
for 3d object you can use a color sop and do bounding box color and then in a vopsop take one of float value of the Cd with a vector to float and remap it with another ramp.
for radial ramp you will need to calculate a distance from a start point to your geo points and normalize it between 0-1. you can do that with a fit01 and take the min and max distance as range inputs.
- ALMINA
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- Doudini
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- ALMINA
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- brownington
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