Hey!
Thanks for the examples shown.
@mestela
How you understood that we need to put 0.6 in second transform's x Scale to make polygons symmetrical? Is there a kind of logic in it or you've found that it works by tweaking scale?
@Konstantin Magnus
You have four nodes for this (grid + attribute wrangle + attribute wrangle + null)? I have source grid visible after hexagons are created, you've added some anoter node to delete it, or I did a mistake in code retyping and something there delete grid? Yours hexagons look the same sized on the image uploaded, but how do you know that they are? Is there something in written shows you that it is so? Using what in code you adjust spacing between hexagons?
Thanks for possible replies and advices