Heightfield scatter changes per frame

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193 posts
Joined: Aug. 2011
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I'm getting something that seems like a bit strange to me. I am using the heightfield scatter to make some instances. I wanted to render out a quick animation, but the darn thing is giving me a completely different result on every frame…

i'm thinking something has to be wrong. the help card even mentions that you can get a different result on every frame by using $F on the seed parameter…

any idea why this is happening?

I am on 16.0.600 and windows 10

thanks
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5156 posts
Joined: July 2005
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Are you using a Heightfield Erode as well? If so, lock the SOP before the scatter so that Erode doesn't animate the surface (it runs an erosion sim over time).
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