Alembic from Houdini makes crash Maya

   5196   3   1
User Avatar
Member
17 posts
Joined: Feb. 2017
Offline
Hi everyone !
I need help
for a project that I need to finish before next week, I have created a crack propagation (with VDB) on a simple geometry in Houdini, but unfortunately when I play the animation of the alembic exported file in Maya it makes crash the application…
A workflow is described by Wayne Hollingsworth from gnomon here https://www.youtube.com/watch?v=RHLDS3SrZfs&t=3025s [www.youtube.com] between 1:02:50 and 1:05:00 but once in Maya he uses Vray proxy import instead standard import to keep UVs.
I share with you my houdini file (hiplc, h16), the alembic file size generated in houdini is under 100Mo
As I am pretty new to houdini there are maybe some mistakes, if you see something wrong or if you have an idea to solve the problem, tell me
thank you very much !
Alexandre

Attachments:
calcification_v2.hiplc (1.2 MB)
Capture.JPG (83.3 KB)

User Avatar
Staff
2491 posts
Joined: Sept. 2007
Online
Hi Alexandre! If you hit a crash or a bug in Houdini, please log a bug. Thanks!
https://www.sidefx.com/forum/topic/15604/ [www.sidefx.com]
Chris McSpurren
Senior Quality Assurance Specialist
SideFX
User Avatar
Member
129 posts
Joined: June 2016
Online
I'm happy I'm not alone, I experiment a crash in Maya playing Alembic files almost every time I import them. I don't think there is anything wrong in your rop alembic, it's a Maya issue. In my case I think it's related to the GPU playing the animation, because if I render the scene it renders ok , it's when I play in the viewport that it crashes. So the only workaround I found is to visualize the alembic geo in Maya as bounding box and not full geometry
User Avatar
Member
17 posts
Joined: Feb. 2017
Offline
Finally, I have decreased the speed of the animation (was pretty fast, maybe too fast) and now Maya no longer crashing
  • Quick Links