Need help with boolean and self-intersecting geo

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Hello,
I have this setup: a self intersecting geo (as shown in the pic) run through a boolean.
The boolean is set to shatter mode, it successfully cuts the geo but the output groups are pretty useless.
Any idea how to set up the scene so that I can get rid of the selected prims in the picture?

Attachments:
vaults.hiplc (140.2 KB)

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your source geo has reversed normals
put Reverse SOP after skin1 (or after Copy To Points)
and revert all Boolean values to default
Tomas Slancik
FX Supervisor
Method Studios, NY
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Thanks a lot Tomas, helpful as always!
I didn't understand that normals are important for boolean operations.
cheers
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