Is there any way to set up a parameter that is read only? Meaning I want to fetch certain data from the Houdini calculation and show them in the C4D Asset interface.
In Houdini it is just a matter of “Paste relative reference”, but that expression doesn't show in C4D.
For my particular project, I want to calculate and expose the distance between objects in a copy and transform node.
Also semi-related, is there a way to have a float or int (vec1) that doesn't have a slider?