Fur Cacheing

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Hey Guys,
I created a fur groom for a project I am working on and I wasn't sure where to cache the fur?
im using houdini 16

Im trying to get the fur to follow the animation of my character to make it easier to view in the viewport

this is the undergroom, so i don't need the guides to move, just to follow the object


I have

The Guide Groom
The Hair generate
The Guide Deform

where would I put the file Cache? and which type would I use?
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48 posts
Joined: March 2016
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Was able to figure it out, just put down the file cache node in the fur generate right before the output. The cache might be a bit big but the fur sim will play more smoothly in the view port
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