Search - User list
Full Version: Bone Mesh Generation
Root » Work in Progress » Bone Mesh Generation
HongMao
Hi, here are some screenshots of my attempts to teach myself Houdini, while making a zspheres-like modeling tool for it at the same time. I'm not actually sure where this project is going, to be honest. I'd like to be able to put it in a reel or portfolio, but I'm worried that such a tool wouldn't be very useful, since I have no practical experience in a studio pipeline to guide me on such matters. I don't suppose anyone here could be of any help/give advice, please?
goldfarb
hi, welcome to Houdini!

take a look at the muscle tools - they build very zsphere like proxy objects
something to get you going
HongMao
Ah, I didn't realize that the muscle node was actually a subnet that possibly contains a way to do what I'm wanting to do! Thanks, arctor!
goldfarb
whenever you see this little lock flag - that means there is something inside
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB