Hello, I'm new in Houdini. VERY new So its my first post and first question. From what I know Point-Old SOP is something we should avoid. But in tutorial I'm watching now I can see that old Point SOP is used to generate normals using Edge Force. This normals is used to orient copied elements along spline How can I get such functionality with VEX expression and new Attribute Expression SOP? _____ sorry for my English