Hello Houdini community, new Houdini Indie user here.
I am currently working on a project where I have an object being fractured using magnet force, however I also want it to be rotating on its axis before it is destroyed. When I add angular velocity to the top node it fractures the piece as it spins, is there somehow i can rotate the whole object as one, and then have this magnet force basically tear it apart?
(also fyi this scene has 0 gravity, if that somehow effects the solution)
would be grateful for any advice.