possible parenting bug

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With OSX and Houdini Indie 16.5.318, parenting doesn't appear to work correctly. In the scene view, if I add two primitives (like a cube and sphere) and move one to the side and one slightly upward, at least one of the objects will move if I parent one to the other regardless of whether “Keep position when parenting” is selected or deselected in either or both nodes. Is this a bug? (child compensation also doesn't seem to alter this behavior). I've also tried all options in the “Modify pre transform” dropdown boxes and cannot get a way to parent without changing position.
Edited by Island - Jan. 1, 2018 18:34:21
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