Pyro collisions velocity leak

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Hello guys,

maybe anyone knows why on pyro collisions, velocity still leaks? Density works properly, but not velocity.

Maybe there is some simple checkbox or it's by design and I should delete those velocities by some advanced hacks? Any ideas?

Thank you!

Attachments:
collision_pyro.hip (1004.2 KB)

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Try not using thin walled collision geo.
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dkzone
Try not using thin walled collision geo.
Thank you! It's already extruded to have thick geometry. Didn't helped, unfortunately.
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