I'm trying to set up a Wedge ROP network so that I can cache to disk, make flipbooks and then have the image sequences converted to separate video files with a render script using ffmpeg that I put in the Post-Render Script on the OpenGl ROP or in the Pre-Render Script on a Shell ROP that comes after the OpenGL ROP.
At the moment, it all works fine for the 1st wedge iteration.
I get the caches, I get the image sequence and ffmpeg gets called and successfully converts the images to a video file.
Then the wedge errors out and all it says is “Error rendering child: /out/wedge1/shell1”, with no further information.
The odd thing there is that even when I don't use the Shell ROP in my network, it still says that one is the problem.
But it only shows the error on the Wedge ROP.
When I don't call the render script and wedge for 3 iterations, I get 3 caches and 3 image sequences.
So I'm guessing something is going wrong after the script when the wedge is supposed to go to the second iteration.