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Jiri_Kralovec
Hey everybody,
I am kinda struggling with my Alembic scene. I imported static geometry (*.obj) from Maya and camera/scene animation in Alembic. Everything works fine except for the fact that I am not able to connect emitter to my animated object.

I know I could animate emitter geo in Maya, import it in Alembic and just hide emitter's geo but honestly I don't like this approach and would like to know if there is any other way.

So the question is - Is there any way to make my emitter geo follow object's animation?

Any ideas? Thanks!
jsmack
Jiri_Kralovec
So the question is - Is there any way to make my emitter geo follow object's animation?

Yes.
demonstone007
I second this, I did this once sometime ago and have since forgotten, what is the method to accomplish this?
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