Hey everybody,
I am kinda struggling with my Alembic scene. I imported static geometry (*.obj) from Maya and camera/scene animation in Alembic. Everything works fine except for the fact that I am not able to connect emitter to my animated object.
I know I could animate emitter geo in Maya, import it in Alembic and just hide emitter's geo but honestly I don't like this approach and would like to know if there is any other way.
So the question is - Is there any way to make my emitter geo follow object's animation?
Any ideas? Thanks!