Hi I'm still new to Houdini and I'm having issue with this problem that I highlighted in the following GIF.
I wonder if my method of emitting the particles are the right way (yes the particle life and amount are very little and feels like I'm doing it wrong!).
I try fiddling with the all three scale values in the Source Volume nodes but I can't seem to find a solution in getting rid of the leftover smoke at the emitter.
Nothing fancy with the setup as I create the particle emitter and apply the Pyro FX Flames shelf tool and slowly adjusting from there with not extra nodes.