import bitmaps in vop

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Hi!

I've modeled a terrain in World Machine and I've exported the geo to houdini. I would now want to import the splat maps generated in WM and get them in vop so I can scatter trees/rocks with those maps.

So, I simply want to know how to import a bitmap in vop.

I'm a big zero at coding so I'm looking for simple nodes workflow.

Thanks.

-Olivier
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1004 posts
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Found it!

Its was the “colormap” node.

*self high five*

-Olivier
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