Vop: affect scattered trees scales

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Hi!

I'm using a pointvop to affect a scatter node to place some trees around.

I'm using the V to affect the density (since I'm not using the velocity for anyting else) and I use the N to affect the rotation of the trees. Is there a way to affect the scale of each trees from the vop?

Thanks!
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hello pscale is the attribute you are looking for.

Have a look at the file, cheers!

Attachments:
pscaleInsideVop.hiplc (87.1 KB)

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Sweet!

Thanks Andr1!

Is there somehting similar for rotations?

-Olivier
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…and for non-uniform scaling?

-Olivier
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Here's a list of available attributes for copying/instancing:

http://www.sidefx.com/docs/houdini/copy/instanceattrs.html [www.sidefx.com]
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That's a handy link, thanks!

-Olivier
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