Houdini Indie - GPU Nodes limitation

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15 posts
Joined: Aug. 2017
Just a quick question, I wonder if Indie version has node limitation for GPU renderer. I know you can only use one “Mantra token” but, does it apply for redshift too?
I just want to learn how to work with render farms and redshift.

Another quick question: How do I make more nodes? It's like if you have 200frames of animation so you crate 1. node = 1-100th frame and another node 101-200th frame and render farm will read those two render nodes from .hiplc file and render all 200 frames?

Thanks for any reply!
Houdini Indie
Windows 10 Pro
AMD 1950X 16core @ 4.0GHz OC - 64GB RAM
2x Nvidia 1080Ti
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17 posts
Joined: Jan. 2015
Quick answer on Redshift.

The Redshift workflow is to write out proxy file of the scene, then Redshift standalone(rendernodes) will render it.

Deadline render manager have it all integrated.
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