Deleting primitives based on y position
I want to delete all primitives that have their y position lower than an adjustable number. How would I code this in vex?
Edited by stephenanimation27 - Feb. 2, 2018 13:04:20
- 128 posts
- Joined: Feb. 2017
so instead of the usual @P.y<123, use @P.y<ch(“Threshold”) ?
very basic setup here, left method more nodes, right method in a wrangle…
Edited by vusta - Feb. 2, 2018 14:31:20
Thank you that helped a lot.