Houdini 16 Guided Ocean Layer-Ocean Extended Displacement Texture, Redshift Rendering

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Loved John Lynch's Masterclass video on the new ocean tools in Houdini 16.

Rendered in Redshift using the Small and Large Ocean Tools, the displacement texture backed through the “oceanevaluate”, worked fine for the both.

But for the EXTENDED, extruded ocean using the new Guided Ocean Layer Tool, the displacement texture showed me an issue, a black irritating “surface” crossing the entire ocean. It's rendered with Redshift, using the same method. See, a photo attached. Try to get rid of it. Please help!

Thanks.

Attachments:
Redshift_Houdini_GuidedOcean_test.png (348.2 KB)

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Found a solution:
Turn down the Tessellation of the Redshift ObjParms to 1.

Best.
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zhijiewang
Loved John Lynch's Masterclass video on the new ocean tools in Houdini 16.

Rendered in Redshift using the Small and Large Ocean Tools, the displacement texture backed through the “oceanevaluate”, worked fine for the both.

But for the EXTENDED, extruded ocean using the new Guided Ocean Layer Tool, the displacement texture showed me an issue, a black irritating “surface” crossing the entire ocean. It's rendered with Redshift, using the same method. See, a photo attached. Try to get rid of it. Please help!

Thanks.
Could you please share the scene?
I could not figure out how to render properly in redshift as well.
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