Water Material "issue"

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So I made this island scene and I got some weird results where the water (which is a displaced grid with a water material on) and the land meets. As you can see from the image there is a non-transparent line around the Island. In this specific example, it actually fitted the scene pretty well but I'm still curious to why this happens.

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Island S.png (1.6 MB)

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haavard_vikesland
So I made this island scene and I got some weird results where the water (which is a displaced grid with a water material on) and the land meets. As you can see from the image there is a non-transparent line around the Island. In this specific example, it actually fitted the scene pretty well but I'm still curious to why this happens.

As a newbie to Houdini, I have found the same issue but not the solution… did you managed to fix it?
Edited by jarenas - April 6, 2018 05:48:29
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Hey Jarenas,

I thought you fixed the issue in your puddle by reducing the raytracing bias?
>>Kays
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Midphase
Hey Jarenas,

I thought you fixed the issue in your puddle by reducing the raytracing bias?

Yeah, I asked here some hours before finding out. Did you come to the same solution? In my scene I had to reduce it to 0.00005 or something like that, but I understand the ideal bias is totally dependent on the scene scale, details, etc.
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Thanks for answering! I will see if it works.
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