fluid wrapping

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Hi guys, I'm starting to use houdini's FLIP fluids and I need to make an effect as the one I attached as an animated gif.
The problem I'm having is trying to get the fluid to wrap around the object while maintaining some “splashiness”, should I make a force based on the mesh tangents or is there an easyer way to achieve the effect?

Thanks so much in advance, I'm loving Houdini and it's comunity so far.

Attachments:
FluidExample.gif (2.1 MB)
FluidExample.mp4 (2.1 MB)

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I made some progress in case anybody is interested, I crashed the object into the fluid and that gave me the wrapping effect, any ideas on how to get the initial shape?
Is this way of doing the wrapping good?
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