Hi guys, I'm starting to use houdini's FLIP fluids and I need to make an effect as the one I attached as an animated gif.
The problem I'm having is trying to get the fluid to wrap around the object while maintaining some “splashiness”, should I make a force based on the mesh tangents or is there an easyer way to achieve the effect?
Thanks so much in advance, I'm loving Houdini and it's comunity so far.
fluid wrapping
1509 1 1- EstebanCovo
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- EstebanCovo
- Member
- 29 posts
- Joined: April 2012
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