Balloons...

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Hey folks!

My concept is to fill in a polygonal shape with balloons. I converted my geometry to VDB then convert the VDB to spheres, and it served as a point source and size guide to inflate the balloons.

Does anybody have another idea how to do this? I'd like to have all ballons float with strings, and balloons that are pushed together should deform as they push against each other. Also considering (but don't know yet how to do this) to constrain the balloons to their original point, so the deform won't push them away

I'm relatively new to Houdini, that's why I ask


Cheers,


Szabolcs
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Johnny has some interesting scenes you can check out [vimeo.com]. The FEM balls falling into a bottle almost fits your balloon description, if you turn the whole thing upside down. He has some bubble pops too that might apply to balloon work.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Thanks! Awesome
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