Hi! I am working on a project where I want to have fire coming out of a couple broken windows in a wall. I have (somewhat) figured out how to play around with Houdini's pyro solver and get a good flame going. I imported my geometry, but now am having trouble trying to figure out how to have the fire blow out the window, and actually interact with my geometry. Anyone wanna help?
https://gyazo.com/c571d461e9d2beaaa2e99d02569c445b [gyazo.com]
there is what I have so far…
Fire Coming Out of Window
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- Enivob
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There is an example file at this link covering that topic.
http://forums.odforce.net/topic/31557-pyro-collisions-beginner-question/?do=findComment&comment=174792 [forums.odforce.net]
http://forums.odforce.net/topic/31557-pyro-collisions-beginner-question/?do=findComment&comment=174792 [forums.odforce.net]
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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