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Full Version: Houdini Engine for Unity - Version 2 beta (Updated: Official release soon, Linux support added)
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seelan
Hello,

A completely new version of the Houdini Engine for Unity plug-in is now available, labelled as Version 2 (v2). It is currently in public beta and available alongside the older version (v1) of the plug-in. In the near future, once v2 is ready it will replace v1, and v1 will be deprecated. This new version is written completely from the ground up for improved usability, updated feature set, and lightweight footprint in Unity projects.

You can find the new plugin as part of Houdini 16.5.405 or newer production and daily builds. Just like the old plugin, select the option to install the Unity plugin in the Houdini installer. Then you will find the plugin package under <Houdini install folder>/engine/unity/HoudiniEngineUnity_v2_beta.unitypackage.

Documentation is now also available for the new plugin here: http://www.sidefx.com/docs/unity/index.html [www.sidefx.com]

Both the new plugin and documentation will have ongoing updates as we move through the beta. To see what has changed daily, you can view our Unity-plugin changelist here:
https://www.sidefx.com/changelog/?journal=&categories=25&body=&version=&build_0=&build_1=&show_versions=on&show_compatibility=on&items_per_page= [www.sidefx.com]
The version 2 updates will be tagged with “Plugin version 2”.

Please file any bugs you find with the bug tracking system, and make sure to note that you are using version 2 in your bug summary / description: https://www.sidefx.com/bugs/submit/ [www.sidefx.com]

You can also post questions and feedback in this forum.
seelan
As of 16.5.498, the new plugin supports Linux as well. See installation instructions for Linux as its slightly different from the other platforms: https://www.sidefx.com/docs/unity/_getting_started.html#GettingStarted_Install_Folder [www.sidefx.com]
seelan
Please note that in a few weeks, the new plugin will be moving into release status and losing the beta label. The old plugin will be deprecated and removed from future Houdini builds.
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